How to Get Components in RimWorld (2024)

The Component is an essential material in RimWorld used in various mechanical items, including some late-game essentials. This particular resource is critical for your colony’s development. So, continue reading as we guide you in getting Components in RimWorld and how to use them in different crafting recipes.

How to Get Components in RimWorld

How to Get Components in RimWorld (1)

Components in RimWorld can only be crafted at the Fabrication Bench using 12x Steel. Additionally, the colonist operating the station should at least have Crafting Lv. 8. One unit of Component takes 5,000 ticks (about 1.4 minutes) to complete. But thankfully, this isn't the only way to get them.How to Get Components in RimWorld (2)Alternatively, players can farm Components in RimWorld by mining them from compacted machinery tiles. Normally, each mined block yields 2x Component. However, players can modify the yield through difficulty settings or developer commands. If you don't see any compacted machinery tiles immediately, you may uncover them by mining your way into rock formations.How to Get Components in RimWorld (3)RimWorld colony leaders can also instruct their colonists to deconstruct ship chunks to gather Components in RimWorld, something you can get more of as other ships crash land in your area. Each disassembled ship chunk yields 20x Steel and 5x or 6x Components.How to Get Components in RimWorld (4)Players may also purchase Components from traders. However, some RimWorld beginners may want to hold off on buying Components unless it's urgent, as it might be better to purchase other more important items from these merchants, and components are relatively easy to guarantee in most areas thanks to all of the methods to craft, find, and scavenge them.

Components Crafting Recipes

How to Get Components in RimWorld (5)Players can use Components in RimWorld to craft over 200 in-game items, including some of the most important mechanical devices your colony will rely on to survive. You’ll find all crafting recipes using this resource as an ingredient below:

Building – Anomaly (Buildings)

  • Atmospheric Heater: 2x Shard, 8x Component, and 150x Steel
  • Bioferrite Harvester: 50x Steel and 1x Component
  • Bioferrite Shaper: 2x Component, 40x Bioferrite, and 50x Steel
  • Electric Inhibitor: 2x Component and 25x Steel
  • Proximity Detector: 15x Bioferrite and 1x Component
  • Serum Lab: 1x Shard, 2x Component, 80x Bioferrite, and 100x Steel

Note: The crafting recipes mentioned above will only be available upon downloading and installing the Anomaly DLC.

Building – Biotech (Buildings)

  • Band Node: 200x Steel and 4x Component
  • Deathrest Accelerator: 200x Steel and 4x Component
  • Deathrest Casket: 300x Steel and 4x Component
  • Gene Assembler: 200x Steel and 4x Component
  • Gene Bank: 50x Steel and 1x Component
  • Gene Extractor: 200x Steel and 8x Component
  • Gene Processor: 100x Steel, 25x Plasteel, and 2x Component
  • Glucosoid Pump: 150x Steel, 6x Component, and 5x Hemogen Pack
  • Growth Vat: 150 Steel and 4x Component
  • Hemogen Amplifier: 200x Steel, 40x Component, and 5x Hemogen Pack
  • Hemopump: 100x Steel, 40x Component, and 5x Hemogen Pack
  • Large Mech Gestator: 300x Steel and 6x Component
  • Large Mech Recharger: 250x Steel and 2x Component
  • Mech Booster: 100x Steel and 4x Component
  • Mech Gestator: 150x Steel and 3x Component
  • Mech Recharger: 125x Steel and 1x Component
  • Mechband Antenna: 50x Steel and 4x Component
  • Pollution Pump: 75x Steel and 1x Component
  • Psychofluid Pump: 50x Steel, 100x Plasteel, 6x Component, and 5x Hemogen Pack
  • Subcore Encoder: 100x Steel and 3x Component
  • Subcore Ripscanner: 200x Steel, 150x Plasteel, and 6x Component
  • Subcore Softscanner: 200x Steel, 50x Plasteel, and 4x Component

Note: The crafting recipes mentioned above will only be available upon downloading and installing the Biotech DLC.

Building – Furniture

  • Hospital Bed: 40x Stuff (Metallic) or 400x Stuff for SMVs with 80x Steel and 5x Component

Building – Ideology (Buildings)

  • Autobong: 100x Stuff (Metallic/Woody) or 1,000x Stuff for SMVs with 25x Smokeleaf Leaves and 3x Component
  • Biosculpter Pod: 120x Steel and 4x Component
  • Lightball: 30x Steel and 1x Component
  • Loudspeaker: 80x Steel and 2x Component
  • Neural Supercharger: 50x Steel and 4x Component
  • Sleep Accelerator: 50x Steel and 5x Component

Note: The crafting recipes mentioned above will only be available upon downloading and installing the Ideology DLC.

Building – Miscellaneous

  • Comms Console: 120x Steel and 4x Component
  • Cryptosleep Casket: 180x Steel, 5x Uranium, 5x Component, and 1x Advanced Component
  • Firefoam Popper: 75x Steel and 1x Component
  • Ground-Penetrating Scanner: 150x Steel, 5x Component, and 1x Advanced Component
  • Long-Range Mineral Scanner: 200x Steel, 6x Component, and 2x Advanced Component
  • Moisture Pump: 75x Steel and 4x Component
  • Multi-Analyzer: 40x Steel, 50x Plasteel, 20x Gold, and 8x Component
  • Orbital Trade Beacon: 40x Steel and 1x Component
  • Pod Launcher: 50x Steel and 1x Component
  • Transport Pod: 60x Steel and 1x Component
  • Vitals Monitor: 50x Steel and 3x Component
  • Ship Landing Beacon: 40x Steel and 1x Component

Building – Power

  • Battery: 70x Steel and 2x Component
  • Chemfuel Powered Generator: 100x Steel and 3x Component
  • Geothermal Generator: 340x Steel and 8x Component
  • Power Switch: 15x Steel and 1x Component
  • Solar Generator: 100x Steel and 3x Component
  • Watermill Generator: 280x Wood, 80x Steel, and 3x Component
  • Wind Turbine: 100x Steel and 2x Component
  • Wood-Fired Generator: 100x Steel and 2x Component
  • Bioferrite Generator: 50x Steel, 100x Bioferrite, 4x Component, and 1x Scrap
  • Toxifier Generator: 125x Steel and 3x Component

Building – Production

  • Biofuel Refinery: 150x Steel and 3x Component
  • Deep Drill: 100x Steel and 2x Component
  • Drug Lab: 50x Stuff (Metallic/Woody) or 500x Stuff for SMVs with 75x Steel and 6x Component
  • Electric Crematorium: 150x Stuff (Stony) with 20x Steel and 2x Component
  • Electric Smelter: 170x Steel and 2x Component
  • Electric Smithy: 100x Steel and 3x Component
  • Electric Stove: 80x Steel and 2x Component
  • Electric Tailor Bench: 75x Stuff (Metallic/Woody) or 750x Stuff for SMVs with 50x Steel and 2x Component
  • Fabrication Bench: 200x Steel, 12x Component, and 2x Advanced Component
  • Hi-Tech Research Bench: 150x Stuff (Metallic) or 750x Stuff for SMVs with 100x Steel and 10x Component
  • Hydroponics Basin: 100x Steel and 1x Component
  • Machining Table: 150x Steel and 5x Component
  • Nutrient Paste Dispenser: 125x Steel and 3x Component

Building – Recreation

  • Flatscreen Television: 140x Steel and 16x Component
  • Tube Television: 80x Steel and 4x Component

Building – Security

  • Autocannon Turret: 350x Steel, 40x Plasteel, and 6x Component
  • Foam Turret: 30x Stuff (Metallic) or 300x Stuff for SMVs with 70x Steel, 3x Component, and 140x Chemfuel
  • Mini-Turret: 30x Stuff (Metallic) or 300x Stuff for SMVs with 70x Steel and 3x Component
  • Mortar: 50x Stuff (Metallic) or 500x Stuff for SMVs with 1x Reinforced Barrel and 6x Component
  • Rocketswarm Launcher: 20x Plasteel, 200x Steel, 2x Component, and 180x Chemfuel
  • Uranium Slug Turret: 300x Steel, 30x Plasteel, 60x Uranium, and 6x Component

Building – Ship

  • Sensor Cluster: 140x Steel, 4x Gold, 6x Component, and 6x Advanced Component
  • Ship Cryptosleep Casket: 120x Steel, 14x Uranium, 3x Component, and 3x Advanced Component
  • Ship Structural Beam: 200x Steel, 40x Plasteel, 3x Component, and 1x Advanced Component

Building – Structure

  • Autodoor: 25x Stuff (Metallic/Woody/Stony) or 250x Stuff for SMVs with 40x Steel and 2x Component
  • Security Door: 50x Plasteel and 2x Component

Building – Temperature

  • Cooler: 90x Steel and 3x Component
  • Heater: 50x Steel and 1x Component

Crafted Resources

  • Advanced Component: 1x Component, 20x Steel, 10x Plasteel, and 3x Gold

Crafted Resources – Mortar Shell

  • EMP Shell: 15x Steel and 2x Component

Equipment – Weapons

  • Assault Rifle: 60x Steel and 7x Component
  • Autopistol: 30x Steel and 2x Component
  • Bolt-Action Rifle: 60x Steel and 3x Component
  • Chain Shotgun: 70x Steel and 5x Component
  • EMP Grenades: 20x Steel and 6x Component
  • EMP Launcher: 75x Steel and 8x Component
  • Frag Grenades: 20x Steel and 80x Component
  • Heavy SMG: 75x Steel and 4x Component
  • Incendiary Launcher: 75x Steel and 4x Component
  • LMG: 75x Steel and 5x Component
  • Machine Pistol: 45x Steel and 3x Component
  • Minigun: 160x steel and 20x Component
  • Pump Shotgun: 60x Steel and 3x Component
  • Revolver: 30x Steel and 2x Component
  • Smoke Launcher: 75x Steel and 4x Component
  • Sniper Rifle: 60x Steel and 8x Component
  • Hellcat Rifle: 60x Steel, 20x Bioferrite, and 7x Component
  • Incinerator: 75x Steel, 6x Component, and 30x Bioferrite
  • Tox Grenades: 20x Steel and 6x Component
  • Toxbomb Launcher: 75x Steel and 4x Component

Gear – Armor

  • Flak Helmet: 40x Stuff (Metallic) or 400x Stuff for SMVs with 2x Component and 10x Plasteel
  • Flak Jacket: 70x Steel, 50x Cloth, and 1x Component
  • Flak Pants: 60x Steel, 30x Cloth, and 1x Component
  • Flak Vest: 60x Steel, 30x Cloth, and 1x Component
  • Integrator Headset: 50x Plasteel, 4x Component, 4x Advanced Component, and 1x Powerfocus Chip
  • Mechcommander Helmet: 60x Plasteel, 6x Component, and 1x Signal Chip
  • Grenadier Armor: 100x Plasteel, 20x Uranium, 4x Advanced Component, 75x Steel, and 4x Component
  • Locust Armor: 120x Plasteel, 10x Uranium, 3x Advanced Component, 3x Component, and 100x Chemfuel
  • Phoenix Armor: 150x Plasteel, 50x Uranium, 6x Advanced Component, 75x Steel, 4x Component, and 40x Chemfuel

Gear – Clothing

  • Airwire Headset: 50x Steel and 4x Component
  • Array Headset: 50x Steel and 8x Component

Gear – Utility

  • Firefoam Pop Pack: 20x Steel, 1x Component, and 30x Chemfuel
  • Shield Belt: 50x Steel, 20x Plasteel, and 2x Component
  • Smokepop Pack: 20x Steel, 1x Component, and 40x Chemfuel
  • Disruptor Flare Pack: 1x Component and 30x Bioferrite
  • Turret Pack: 70x Steel and 2x Component
  • Bandwidth Pack: 50x Steel, 8x Component, and 2x Signal Chip
  • Control Pack: 100x Steel and 6x Component
  • Tox Pack: 10x Steel, 1x Component, and 35x Chemfuel
  • Jump Pack: 30x Plasteel, 3x Component, and 100x Chemfuel
  • Low-Shield Pack: 1x Shield Core and 1x Component

Mechanoid

  • Centipede Blaster: 255x Steel, 355x Plasteel, 8x Component, and 1x High Subcore
  • Centipede Burner: 255x Steel, 255x Plasteel, 8x Component, and 1x High Subcore
  • Centipede Gunner: 255x Steel, 255x Plasteel, 8x Component, and 1x High Subcore
  • Lancer: 75x Steel, 75x Plasteel, 4x Component, and 1x Standard Subcore
  • Pikeman: 100x Steel, 40x Plasteel, 4x Component, and 1x Standard Subcore
  • Scyther: 75x Steel, 75x Plasteel, 4x Component, and 1x Standard Subcore
  • Legionary: 100x Plasteel, 6x Component, and 1x High Subcore
  • Scorcher: 80x Steel, 32x Plasteel, 3x Component, and 1x Standard Subcore
  • Tesseron: 110x Plasteel, 7x Component, and 1x High Subcore
  • Tunneler: 150x Steel, 75x Plasteel, 4x Component, and 1x Standard Subcore

Medical Items – Body Parts

  • Cochlear Implant: 20x Steel and 4x Component
  • Joywire: 20x Steel and 4x Component
  • Paintstopper: 20x Steel and 4x Component
  • Power Claw: 40x Steel and 8x Component
  • Prosthetic Arm: 40x Steel and 4x Component
  • Prosthetic Heart: 25x Steel and 4x Component
  • Prosthetic Leg: 40x Steel and 4x Component
  • Metalblood Heart: 20x Bioferrite and 1x Component
  • Control Sublink (High): 1x Powerfocus Chip, 3x Component, and 3x Advanced Component
  • Control Sublink (Standard): 1x Signal Chip and 4x Component
  • Mech Gestation Processor: 1x Signal Chip and 6x Component
  • Remote Repairer: 1x Powerfocus Chip and 6x Component
  • Remote Shielder: 1x Powerfocus Chip and 6x Component
  • Drill Arm: 60x Steel and 8x Component
  • Elbow Blade: 40x Steel and 7x Component
  • Field Hand: 60x Steel and 8x Component
  • Hand Talon: 40x Steel and 7x Component
  • Knee Spike: 40x Steel and 7x Component
  • Mindscrew: 15x Steel and 4x Component
  • Venom Fangs: 40x Steel and 7x Component
  • Venom Talon: 40x Steel and 7x Component

Others

  • Basic Subcore: 50x Steel and 2x Component
  • High Subcore: 50x Steel and 4x Component
  • Standard Subcore: 50x Steel and 4x Component
How to Get Components in RimWorld (2024)

FAQs

How to get components fast in RimWorld? ›

You can also get your hands on components by mining compacted machinery, deconstructing ship chunks (which also land in your region every now and then like asteroids), or buying them from passing traders and other settlements. It's recommended that you build a fabrication bench as soon as possible.

How do you farm components in RimWorld? ›

Alternatively, players can farm Components in RimWorld by mining them from compacted machinery tiles. Normally, each mined block yields 2x Component. However, players can modify the yield through difficulty settings or developer commands.

What is the best source of advanced components RimWorld? ›

Advanced components can only be bought from orbital traders, outlanders, and the Empire. They can also be found in ancient shrines.

What traders have components in RimWorld? ›

All traders offer components.
  • Bulk goods trader[edit]
  • Combat supplier[edit]
  • Exotic goods trader[edit]
  • Shaman merchant[edit]
  • Slaver[edit]
  • War merchant[edit]
  • Outlander base[edit]
Feb 5, 2024

How long does it take to complete RimWorld? ›

When focusing on the main objectives, RimWorld is about 61½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 329 Hours to obtain 100% completion.

What is the toughest material in RimWorld? ›

Plasteel and Uranium make for the two strongest walls in the game and are non-flammable, but these materials are significantly rarer and more expensive than other alternatives.

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